Category: RPGs (view all)
Acid Pit:
Mysterious things that often appear when the Storyteller is not happy with the players. Usually, a player will suddenly fall into one, resulting in instant death. Almost as common as Mithril.
Categories:
RPGs
Brick:
A player who, on character creation, places all of his points into strength and stamina, usually to the detriment (or complete obliteration) of any mental or social attributes.
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RPGs
, White-Wolf
Chicken:
A player who, on character creation, places all of his points into dexterity and dodge, usually to the detriment (or complete obliteration) of any mental or social attributes. Combined with "brick" at higher levels to become "chicken brick:" an untouchable character, who, if touched, will never take damage due to his brick nature.
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RPGs
, White-Wolf
Elfess:
The Elf Sorceress in the PS2 knockoff of Baldur's Gate. By extension, any sort of female Elven magic user (especially if she's utterly useless).
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RPGs
Eye Color Table:
Used to describe any tabletop RPG where the character generation process is ridiculously detailed, complex, and random at the same time. Named after the Everquest D20 D&D supplement which actually requires you to roll your eye color (among other things). F.ex., "What ! It wants me to calculate yet another saving throw ? What, do I have to roll on the eye color table, too ?"
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RPGs
Fairuza:
The name of a destination used when the actual name of the destination is not known or temporarily forgotten. F.ex. "Hurry and get to Fairuza before it turns night".
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RPGs
Frothing:
What a very quick runner character becomes when you cast every single powerup spell on her, in an attempt to make her at least marginally useful. This technique was developed originally for use on Rinoa from Final Fantasy VIII (Berserk, Protect, Shell, Strength/Speed up, etc. etc.)
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RPGs
Fwackoom:
The sound that is made when a mage casts horrible area-effect, mass-damage, world-shattering spells on a person or kingdom. The sound results from simultaneous earthquakes, raging infernos, flash floods, and tornadoes ripping apart the afformentioned - all accompanied by rainbows in the sky spelling out "Look, I'm Fwackooming Your King". Another term which was borrowed from the excellent book called Munchkin's Guide to Powergaming.
Categories:
RPGs
Greed:
A term applied when your party is desperately trying to escape from a dungeon because the resident monsters are so powerful that they have killed or horribly incapacitated one or more members that you have no means to heal. During egress, the player in question is compelled to investigate and open every treasure chest in sight despite their panicked flight.
Categories:
RPGs
Hla Olad:
A sad, dirty little fishing village whose biggest attraction is the chief's mud hut, and whose main exports are misery, downtrodden peasants, and barely edible fish. Named after the actual Hla Olad village in Morrowind. F.ex., "Aw, your character looks so sad... it's not his fault he was born in Hla Olad !"
Categories:
RPGs
I'm the Princess:
A chant that one may say repeatedly while traversing a town in a RPG when the token Princess is leading the party. It has no use other than an external excuse to inform all NPCs that your party contains said member.
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RPGs
Munchkin:
Any player who bends or breaks rules, or enacts schemes against other players (or the GM) of machiavellian proportions in order to produce the "winning" character...in a game where there is no "winner." Munchkins have read more rulebooks and supplements than anyone else (just ask them, they'll tell you), and can usually generate nigh-omnipotent characters that are still, technically speaking, legal. F.ex., "I found this great way to make a zero-cost level 5 Chantry. Got the idea from the limited-edition Chantries expansion, only 100 copies ever printed..."
Categories:
RPGs
, White-Wolf
Neem!:
The sound a laser makes when fired. Described in more detail in the excellent book by Steve Jackson Games called Munchkin's Guide to Powergaming.
Categories:
RPGs
Storyteller's Prerogative:
In general, the method used by a Table-Top RPG storyteller to cheese. Usually this is done not to curb munchkin-ism (like the famous acid pit), but to force the game to go in the direction he wants it to, at the expense of the enjoyment of everyone else involved. F.ex., "He spends HOW MUCH willpower in one turn ? Is this even legal ?" "Storyteller's prerogative."
Categories:
RPGs
, White-Wolf