July 26, 2004

Real People, Virtual Heroes

Things have been moving at breakneck speeds the past two weeks.

First of all, I've been getting more involved with meeting new people and expanding my horizons. The guy that caught me at The Abbey a few weeks ago (let's just call him, "HR" from here on out) has invited me out every weekend since he has been back from his vacation.

Well, I've met some cool people, but none that I have really connected with on anything more than a friendship level. I mean, he's introduced me to quite a few people, and no few have introduced themselves to me. Granted, I'm not big on bars or clubs, but I think that they may be growing on me - keep in mind that I say that with complete caution and total reservation.

I've also found out that "HR" isn't interested in me at all. He genuinely wants my friendship and looks out for my best interest when we hang out. It's very reassuring to me and makes things more comfortable when I do decide to go out. That said, things are still relatively new to me and it's only a matter of time (I suppose) before I meet someone different from all the others - one that incorporates the majority of what I think I'm looking for (but not everything, mind you).

Aside from my expeditions to WeHo, I have a new addiction that hasn't taken my soul just yet - but I think it has potential. City of Heroes is really something else. I'm no stranger to playing games online with my friends, but this is different. We always work as a team and like real life, diversity brings the group strength.

In this game, you play as a superhero. You pick from among five origins and archetypes, and an array of powers. You also get to pick your character's overall appearance, but that's not where the real fun is. It's fine and all to play alone or with people you don't know, but the game really comes into its own when you have your friends playing with you. Some buddies of mine, Stas and Owen, and Owen's little brother, (and of course, yours truly) have all been playing together. Its cool to see how these virtual characters are reflections of our individual personalities - either an aggressive Blaster, cunning Controller, or fearless Scrapper. Plus, teamwork gets results - if you don't have a team, you're toast.

I've hooked them all, but it's at least a good addiction. I think that my cousin's boyfriend is next, and then hopefully, my friend Mike.

Posted by Tony at 05:49 AM | Comments (114) | TrackBack

July 05, 2004

Headpulse

My head hurts. A lot.

I don't know why, but it's been going on for a while. It's not a stress-related headache, as far as I can tell. I don't think that it's due to having too much caffeine either; I haven't had a soda since December of '03, and I haven't had any tea or coffee recently.

It's been rather mild until just about now, too. I mean, it's been present, but not intense enough to divert my attention away from anything else I may be doing. It feels like a pulsing ache in the very center of my brain, but pushing toward the frontal lobes really hard at the end of the pulse. It sounds odd, but that's the only way that I can describe it.

Perhaps it's a lack of sleep. I took an Excedrin, so that should help. I'm going to take a shower and go to bed then.

Posted by Tony at 09:41 PM | Comments (110) | TrackBack

July 04, 2004

Werewolves with Owen

I like werewolves - almost too much, some would say. I've liked them for a very long time. As such, any book, movie, website, or other source that contains said creatures draws my immediate attention.

My friend, Owen, invited me over last night to feed my addiction (call him an enabler, if you will) and watch such a movie called Dog Soldiers. I enjoyed it, for the most part. The only trouble that I had with the movie was understanding the thick English/Scottish/Irish accents rife both in casual conversation and loud action scenes. Luckily, the movie didn't really have a need for speech. Most of the point got across with the yelling, howling, and gratuitous gunfire. And shapeshifting.

Granted, it didn't show much of the transformation, save one guy that was the movie's typical stick-in-the-mud. He was run-though with a sword, but as a traditional werewolf would have done, he just laughed, hit the guy that ran him through, and jumped out of the window to join the waiting pack outside.

On a scale of 1 to 5, with 5 being the best movie evar, I give it a 3. However, because it was a werewolf movie, and vital to keeping the genre alive, I give it a 4. Good movie. Go see it.

Posted by Tony at 11:27 AM | Comments (113) | TrackBack